Rogues
  • World of Rogues
    • Our Values
    • Getting Started
  • Gameplay
    • 🫂Social Hub
    • 🌲Gathering
    • 🛠️Crafting
    • 🎣Fishing
    • ⚔️PvE
    • 👕In-Game items
    • 🏠Land & housing
    • 🎒Questing
    • 📜Story & map
    • 🍄Heroes of the Flow Pets
  • Game economy
    • 🪙Overview
    • 🚰Sinks & Sources
    • 📅Token distribution
  • Digital Collections
    • 👑Utilities
    • 🦊Collection details
    • 🔥Your NFTs in the game
  • Roadmap
    • Phase 0: Foundations ✔️
    • Phase 1: Game Mechanics ✔️
    • Phase 2: Private Alpha ✔️
      • ☀️Season 1: Vulpgard Origins
      • ❄️Season 2: Vulpgard Survival
    • Phase 3: Public Alpha
    • Phase 4: Beta
    • Phase 5: Public Launch
  • Team & Partners
    • 👩Team
    • ⭐Partners
    • 🤝Partner with us
  • Official Links
  • Merch Store
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On this page
  • In-game smart contract ✔️
  • Initial game mechanics ✔️

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  1. Roadmap

Phase 1: Game Mechanics ✔️

Completed in 2022-2023

In this phase, we developed the initial game mechanics, as well as the in-game items smart contract. We also conducted many airdrops. This work includes:

In-game smart contract ✔️

  • Item graphics asset creation ✔️

  • Item Attribute Development ✔️

  • Airdop: fishing rods ✔️

  • Airdrop: Armor ✔️

  • Airdrop: Xmas items ✔️

Initial game mechanics ✔️

  • Fishing mechanics ✔️

  • Commons - gathering mechanics ✔️

  • Vulpgard Origins area built ✔️

  • Inventory creation ✔️

  • Leaderboard creation ✔️

PreviousPhase 0: Foundations ✔️NextPhase 2: Private Alpha ✔️

Last updated 6 months ago

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