Phase 2: Private Alpha ✔️

Completed 2023-2024

In this phase, we released our game private Alpha for testing, in 2 seasons.

Game development

  • Season 1: Vulpgard Origins ✔️

    • Crafting system developed ✔️

    • Questing (NPC) windows and prompts built ✔️

    • Progress states and cooldowns developed ✔️

    • Game economy Season 1 implemented ✔️

    • UX/UI - crafting, profile screen, progress & overall improvements ✔️

    • Storyline developed - NPC dialogue ✔️

  • Season 2: Vulpgard Survivial ✔️

    • Game economy for season 2 completed ✔️

    • Howling Pass Area built ✔️

    • Freezing & torch mechanics developed ✔️

    • PvE - Enemies developed ✔️

    • PvE - Boss battle developed ✔️

Community activities

Testing Seasons 1 & 2 ✔️

Each testing release of World of Rogues is themed around a unique Season, introducing fresh and distinctive mechanics. Every Season had a defined start and end, typically lasting 2-5 months.

See past testing seasons here:

Last updated